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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

Good Idea?
Good Idea 100%  100%  [ 1 ]
Needs to be nerfed a bit 0%  0%  [ 0 ]
A bit of this and that 0%  0%  [ 0 ]
Needs to be nerfed alot 0%  0%  [ 0 ]
Bad Idea 0%  0%  [ 0 ]
Total votes : 1
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 Post subject: New Unit: Artillery
PostPosted: Sun Mar 16, 2014 11:40 pm 
Offline
Settler

Joined: Fri Jun 21, 2013 11:13 pm
Posts: 38
Location: Antarctica
I will try to make the following as balanced as possible:

BEHOLD! The Artillery Gun!



Research Requirement

Alloys



Crafting Recipie

T0T
T= Tungsten Plate
TST
S=Compact Stone
TCM
M=Milled Lumber C=Carbide Steel Plate


Labor Requirement

Five Cities Per Cannon NO VASSALS

Two Men Per Cannon



Range

Image

Place Down Cannon During War:

Get a randomly generated dynmap link(Place markers on dynmap).

Choose 6 locations to fire at.

Have two men manning the weapon(standing there).

Gun fires every 60 seconds.

The moment the gun fires, coordinates are placed in the chat for anyone within 1000 blocks. It is loud.

The cannon is destroyed like a war camp...but 1 control block.

For Players: A hit is a block of TNT point blank for a 4 block radius, diminishing by 25% per next 4 blocks untill 0.

For Structures: 175 Damage on direct hit(4 blocks radius), 75 damage if in 8 blocks within blast

Projectile is a TNT block.


It is expected to have no more than two cannons per civ.Used for taking out arrow towers. Will not harm capitols or town halls. Please give your thoughts

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 Post subject: Re: New Unit: Artillery
PostPosted: Mon Mar 17, 2014 1:40 am 
Offline
Prince

Joined: Sun Oct 13, 2013 11:12 pm
Posts: 146
Watch the saved live stream, netizen was talking about a siege weapon that could target towers and open the capitol from afar.

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"Once the game is over, the king and the pawn go back in the same box"


"Memento mori"
"Remember you have to die."

"I lift things up and put them down"


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 Post subject: Re: New Unit: Artillery
PostPosted: Mon Mar 17, 2014 2:20 am 
Offline
Warrior

Joined: Sat Oct 05, 2013 8:35 pm
Posts: 71
Love the idea (well, the live stream version of it). Siege weapons might draw out those cavemen from their unskillful tower dodging. ;)

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